Experimental interface laboratory / Est. 2029

Lab time 00:00

Inter— faces are not finished.

Experiments running
014
Prototypes
112
Finished
000

We design, build and break interfaces for companies that are tired of the same twelve components.

§ 001 Manifesto

  1. 01

    An interface should argue back.

  2. 02

    Every component is a hypothesis.

  3. 03

    If it never broke, you never tested it.

  4. 04

    Finished is a failure of nerve.

§ 002 Index of experiments

  • EXP-014Gravity menuNavigation that falls into placeLive
  • EXP-021Heavy typeLetters with mass and momentumShipped
  • EXP-033Elastic gridLayouts that flinch when touchedLive
  • EXP-047Loud buttonsControls that refuse to be ignoredBroken
  • EXP-058Orbit scrollScrolling as a circular motionShipped
  • EXP-062Stack timeHistory you can physically pile upLive

§ 003 Touch the grid

Layouts that flinch.

Move across it. Tap it. It will not break. Probably.

§ 004 Output, so far

112Prototypes built
031Shipped to production
000Finished

§ 005 Commissions open

We take four projects a year. We start with a broken prototype in week one.